I'm Jane McGonigal. I'm a game designer.
我叫JaneMcGonigal,我是一名游戏设计师。
I've been making games online now for 10 years,
我从事网络游戏设计已经10年了,
and my goal for the next decade is to try to make it as easy to save the world in real life as it is to save the world in online games.
我未来十年的目标就是希望能让就像玩网络游戏那样,简单的解决现实生活中的问题。
Now, I have a plan for this,
现在,我将解释一下我这么说的原因,
and it entails convincing more people,including all of you, to spend more time playing bigger and better games.
如果人们能玩到一些更大型、更优秀的游戏,当然包括在座的诸位,并且能花费更多的时间在游戏上,你会觉得我的解释更有说服力。
Right now we spend three billion hours a week playing online games.
现如今的人们用在网络游戏上的时间可以达到每周30亿小时。
Some of you might be thinking,
你们当中有些人可能会觉得,
That's a lot of time to spend playing games.
花费了这么多时间玩游戏啊。
Maybe too much time, considering how many urgent problems we have to solve in the real world.
也许有些多了,因为考虑到现实生活中有很多的紧迫的问题需要我们去处理。
But actually, according to my research at The Institute For The Future,it's actually the opposite is true.
但是,根据我在未来问题研究所对相关问题的研究,我们花费在游戏上的时间一点也不多。
Three billion hours a week is not nearly enough game play to solve the world's most urgent problems.
每周30亿小时的游戏世间对于解决现实生活中的问题来说远远不足。
In fact, I believe that if we want to survive the next century on this planet,we need to increase that total dramatically.
事实上,我觉得为了能更好得在地球上生存,我们需要大量增加游戏时间。
I've calculated the total we need at 21 billion hours of game play every week.
我曾经计算过,我们所需要的游戏时间是每周210亿小时。
So, that's probably a bit of a counterintuitive idea,so I'll say it again, let it sink in:
也许这有些违背常理,但,我想重新说一遍,以便于让这种观念被充分理解:
If we want to solve problems like hunger,poverty, climate change, global conflict, obesity,
如果我们想解决诸如饥饿、贫困、气候变化、全球冲突、肥胖等问题,
I believe that we need to aspire to play games online for at least 21 billion hours a week,by the end of the next decade.
我坚信我们需要被鼓励人们去玩网络游戏,而且每周至少210亿小时,当然,这将会在十年以后。
No. I'm serious. I am.
其实,我是很认真的,不是玩笑。
Here's why. This picture pretty much sums up why I think games are so essential to the future survival of the human species.
这里是解释,我们把这种场景集合起来,就是之所以游戏对人类种族,能在未来生存非常重要的原因。