n. 货物,船货
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8. Someone who likes video games – 37.8 percent
8. 喜欢玩电玩的人 37.8%
While more and more cross-promotion and merchandising is blurring the line between video game, manga, and anime series, games remain the least likely of the three to be associated with the word “otaku.”
现在越来越多的商品没有明显的定位特征,一个人物原型可以即在游戏领域上发售,也可以拍成动漫在动漫领域上发售,还可以画成漫画在漫画领域上出售。在这三项当中游戏和御宅关系最疏远。
重点单词 | 查看全部解释 | |||
cargo | ['kɑ:gəu] | |||
previously | ['pri:vju:sli] | |||
ubiquitous | [ju:'bikwitəs] | 联想记忆 | ||
response | [ri'spɔns] | 联想记忆 | ||
passion | ['pæʃən] | 联想记忆 | ||
impression | [im'preʃən] | 联想记忆 | ||
prevalent | ['prevələnt] | 联想记忆 | ||
gear | [giə] | 联想记忆 | ||
escapism | [i'skeipizəm] | 联想记忆 | ||
willingness | ['wiliŋnis] |
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